A versatile 3D Artist with almost 2 years of professional experience, from concept development and environment creation to lighting, animation, and rendering.
Skilled in creating optimized assets, immersive worlds, and interactive experiences using Unreal Engine and Blender.
Designed and animated real-time 3D screen content across events and LED installations, delivering environment art and product visuals using UE and Blender.
-Optimized and delivered 3D visuals for events, internal campaigns, and social activations.
-Collaborated closely with creative directors, producers, and designers to meet fast turnaround deadlines.
-Adapted content to multiple output formats across a fast-paced production pipeline.
-Developed 3D assets and animations.
Set up and optimized Unreal Engine scenes for video production.
Supported event proposals with kiosk models, pop-up designs, and 3D layouts.